COMPUTE!'s SECOND BOOK OF VIC GAMES 1984 FREE Shipping | |
GAMES
COMPUTE! Publications, all ready to type in and run. Also includes detailed information on creating your own computer games.
" Contents Foreword Chapter 1: Ideas and Applications Planning a Game Program C. Regena Chapter 2. Arcade-Style Games Hardhat Climber Chris Lesher Chapter 3. Educational Games Tree Tutor for Tots Janet Arnold Chapter 4. Brain Games Checkers Fred Hambrecht Chapter 5. Adventure Games Cave-In Paul I. Bupp and Stephen P. Drop Chapter 6. Machine Language Games Shooting Gallery Siva R. Krisna and Prabhudeva N. Kavi Appendices Appendix A. A Beginner's Guide to Typing In Programs Index "
This is an ex-library book with several library stamps and markings, including a pocket on the back cover. | |
FREE Shipping | |
> > Prepay sale. ==> Contiguous US 48 states ONLY. |
Shipping / Handling Cost | Cost For Each Additional Item | Service |
---|---|---|
$0.00 - Free Shipping | $0.00 | USPS Media mail (2 to 8 business days) |