COMPUTE!'s SECOND BOOK OF COMMODORE 64 1984 FREE Shipping

COMPUTE!'s SECOND BOOK OF COMMODORE 64 1984 FREE Shipping

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COMPUTE!'s SECOND BOOK OF COMMODORE 64 1984
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COMPUTE!'s SECOND BOOK OF COMMODORE 64 1984
COMPUTE!'s
SECOND
BOOK
OF
COMMODORE
64

 

Games, applications, utilities, tutorials, and information
for users of the Commodore 64 home computer.
From processing words to creating dazzling graphics,
the best from COMPUTE! Publications

 

  • Metal spiral binding Softcover book
  • Copyright 1984, COMPUTE! Publications, Inc.

" Contents

Chapter 1: Recreations and Applications

Speed Script Charles Brannon
Spike Eric Brandon
Martian Prisoner Alan Poole
64 Mailing List Joseph J. Shaughnessy
64 Spreadsheet Michael Tinglof

Chapter 2: Kid Stuff-Educational Games

Educational Games: A Kid's View Kevin Dewey
Wordspell Richard Herrmann
Munchmath Gerald R. Anderson

Chapter 3: Sound

Working with SID Jerry M. Jaco
Sound Editor 64 Daniel L. Riegal
SYS Sound Michael Steed
The Note Name Game Jeff Behrens

Chapter 4 Colors, Characters, and Motion

Introduction to Custom Characters for the 64 Tom R. Halfhill
How to Make Custom Characters on the 64 Gary Davis
SuperBASIC Sprite Editor Martin C. Kees
Sprites Made Easy Paul F. Schatz

Chapter 5 Inside Your 64

Using the Function Keys: A BASIC Tutorial Charles Brannon
How to Use Arrays Don Stauffer
Adding New Keywords to BASIC Sheldon Leemon

Chapter 6 Utilities

SuperBASIC 64 Martin C. Kees
Copyfile Gregor Larson
Merging Programs on the 64 John A. Winnie
64 Program Lifesaver Vern Buis

Appendices

A. A Beginner's Guide to Typing In Programs
B. How to Type In Programs
C. Screen Location Table
D. Screen Color Memory Table
E. Screen Color Codes
F. ASCII Codes
G. Screen Codes
H. Commodore 64 Keycodes
I. Using the Maching Language Editor: MLX Charles Brannon
J. The Automatic Proofreader Charles Barnnon
"

 

This is an ex-library book with several library stamps and markings.
There is clear contact paper over the cover.
The last index page has a piece torn out.

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